Archive for Games Based Learning

This week I tried using Mario Kart on the Wii to help my class apply the features of creating tension and a build up in their writing. It was predominantly a Speaking and Listening lesson, but they grasped what I was trying to get them to do really well so I gave them 20 minutes writing time at the end to write 3 short paragraphs including the features we had identified. Some of their work can be found below.

We started by playing a few rounds of the game, practising using the pause button to swap between drivers. They needed to be able to do this efficiently as I was going to be stopping and starting them a lot!. I only used one controller (on purpose) and the 10 minutes or so doing this got the general excitement out of their systems and we could move on to with a little more focus.

We then recapped how writers create tension in their writing, created a list of SC and then applied these to three parts of the Mario game; sitting on the start line, leaving the start line and describing an incident such as a crash. I created a “magpie” sheet for them, with 3 columns